Passionate 3D Environment Artist creating true to scale environments, from buildings to prop work.
Currently seeking new opportunities to utilize VR, Architecture and Modeling skills.
Immersive Artistry Unleashed
Visionary Architectural Designs
From CAD to Scaled Model
Masterpieces in Motion
Border Crossing Simulation
Creating Virtual Realities
Maryland MEP Junior Achievement VR
Portfolio
Ports of Entry throughout the United States of America and Internationally, as well as personal projects.
Nogales Arizona
Dulles International
Kinryū-zan Sensō-ji
Dublin International
Resume
PROFESSIONAL EXPERIENCE
RTR Technologies, Maryland Jan 2018-2024
RTR Technologies is a Modeling, Simulation and Analysis technology services firm. They develop, operate, and deploy niche discrete event simulations and models for DoD, DHS, and the healthcare industry to help customers understand their systems, improve performance, and save money.
Lead Designer, Distribution & Automation
Worked with a team to create architecture and additional tools used by the government at Ports of Entry
Recreate real world locations and character models, including rigging, skinning, or animating.
Design and improve sites with AutoCAD. Built 3D models of ports to create detailed design for placement for Officers and camera locations. Create designs for signage, television, and speakers’ placements.
Visit ports of Canada and Mexico to create layouts for Facial recognition and document screening on site.
Create 3D model of San Ysidro port, largest port in the United States of America, by taking government buildings and creating 3D models with AutoCAD to illustrate to Federal Customs Border Protection where traffic flow can be improved
Recreate numerous ports of entry, focusing on infrastructure components and AV Design, Hardware, and Systems.
Excellent skill in both documentation and providing feedback and direction, written and verbal.
Key Projects
Maryland MEP - Junior Achievement of Central
Created an educational game for the Maryland school system, designed to teach young adults about Machining, Production, and shipping of goods from a virtual reality environment. This project is currently in use and is used in dozens of classroom throughout the state. Developed for the HTC Vive and Meta Quest 2 using the VRTK DevKit.
O’Hare 21
Created various models of the international terminal as part of the $8.5B overhaul, optimized for real time simulations of passenger’s flow and security throughout the terminal and in adjacent areas.
Education And Skills
DePaul University
Bachelor of Science/Game Development
Hard Skills
3D Modeling
UV Mapping
Lighting, Shading and Baking
Texturing (Normal and bump maps)
Virtual Reality Development
Digital Cinematography
Audio and Video Editing
Collaboration
Optimization
Tools
Motion builder
Blender
Unity Muse AI
ChatGPT
DeepAI
AutoCAD
Maya and 3Ds Max
Unity and Unreal
Photoshop, Illustrator and More
Soft Skills
Creativity
Desire to learn
Quick Learner
Working Independently
Incident Response
Delegation and Critique
Flexibility/Adaptability
Results-oriented
Team Leadership